I would like to make some suggestions about how to change the current evaluation of RMT logs from a less strat depending parse situation to a more skill dependent parse situation.
The current situation is basically that the strat a raid uses is way more important for “a high parse” than the skill of a player executing his rotation, adapting to fight, raid managing debuff/buff uptimes etc.
The result is that many RMT fights can be “cheesed” and result in high parses which are not necessarily the parses should be top IMO.
Therefore I will create a list here of the fights which in my opinion only the boss dmg should be counted, because e.g. the add dmg can be used to create artificial high parses.
Swabbie Ski’Li (count only boss dmg), because raids that have enough DPS just burn him down which will always results in lower parses than guilds that have less DPS and have to kill the adds.
Robomination only boss + scanning eye count for the parse - because with enough DPS you can push the boss in the midphases before arms spawn, which always results in lower parses than raids that play the arms due to lower raid DPS or artificially playing them.
If the thread is well received by the community I will continue the list in detail.