Is it possible we can get a TPS tracking section in the logs? The threat tab is not super useful when it comes to classic as it doesn’t answer questions as to why something (possible threat wipe etc) has occurred.
Just to jump on this post; if it is possible to get tps charts in warcraft logs could we also get tank rankings weighted on tps? tps>dps for tanks.
TPS is not in logs at all.
Gotcha. Any idea how legacy players is capable of tracking threat? Is what they do possible here?
I assume there are add-ons for it in-game.
There are but I was hoping to find something here that I can look at after the fact. Addon’s wipe after each combat like they should where as warcraftlogs I can look at a year later. A raid on This Website shows threat when you select it, for example. Is it possible that warcraftlogs will ever implement something like that?
Take it we’ll never see anything like this in the works?
There is currently not enough information in logs to compute this with any kind of reliability.
You take the abilities cast and add the threat modifiers to them based on all the people that have done the math, just like threat meters do in game.
The least you could do is separate out prot warriors from Fury warriors that tank, so people can make accurate comparisons between the 2. Prot warriors cannot, compete with fury warriors standing in front of the boss in full DPS gear “tanking”
it should be worked on mostly because Threat OR threat per second is the most Important thing in classic to track if you generate too much threat as a dps you die you don’t generate enough threat as a tank your raid dies it actually determines how much and how fast you can dps down a boss or raid if you have good threat you can have good dps
and its also the only Tank centric metric we’ve had in wow since 2008 like hey look we finally have a metric for tanks that they can advertise and if they have fucking great tps its amazing instead of current wow which is well did he do good dps and do the mechanics and position correctly and how much dmg did he mitigate aswell and its just a wash tbh
I know it’s desired, but it doesn’t seem like the log has enough information for this to be computable.
Note this exists (it’s a work in progress) if you want something to look at:
As you can see, e.g., Defiance is problematic, multi-target stuff is difficult (there is no spawn event, so it can be hard to know if e.g., healing threat should apply to an enemy or not), etc.
I’m certainly open to supporting this, but at least right now, I don’t think there’s enough information in the log itself to accurately compute it.
At best, a site like the one I linked above could sort of estimate it, with the warrior providing manual inputs (like points in Defiance, etc.).