Was curious why SOD logs are broken into 3 tiers (Normal, Heroic, Mythic). Was there a reason that it was done this way compared to how things were done in WotLK Classic?
Given the more niche population, it might be a better indication of performance if everything was grouped together with the same weights in WotLK classic (where previous difficulties capped out at certain points, i.e. normal caps at 80, heroic caps at 90, mythic caps at 100).