From what I understand, enemy abilities on FFLogs are color coded to damage type according to the following:
#cdb773 Physical
#a798d9 Darkness
#d53f59 Magical (Fire)
#82dce7 Magical (Ice)
#aeaeae Magical (Wind)
#b86515 Magical (Earth)
#e7e782 Magical (Lightning)
#4475e7 Magical (Water)
I’ve run into some cases where these codes are not correct, and even conflict with the information from ACT. Specific examples from A8S are:
- Long Needle
- Short Needle
- Petpetual Ray
- Brawler’s Attack
- Brawler’s Magicked Mark
- Single Buster
- Double Buster
- Swindler’s Attack
- Swindler’s Magicked Mark
- Power Plasma
- Ultra Power Plasma
Those are all listed on FFLogs as Darkness damage, but should be listed as magical damage.
As a side note, I also think the color codes for various types of magic damage are not relevant since elemental resistances are never used in this game (at least not yet), so one color for all magic damage would be just as useful and also less confusing for most people.
There should probably be a color coded key somewhere on the site too.