Hey,
In case you didnt get an answerr to this, here is one :
{
reportData {
report(code: {reportcode}) {
events(dataType: CombatantInfo, startTime: {timestamp}, endTime: {timestamp}){
data
}
}
}
}
This will return a list of “CombatantInfo” events that occur at the very start of an encounter.
There is one per player and it describes gear, stats, talents, covenant (covenantID), spec (specID) and many other things.
I hope this helps!