# Buff uptime combat only?

**URL:** <https://forums.combatlogforums.com/t/buff-uptime-combat-only/12048>\
**Category:** General\
**Created:** [August 25, 2021, 10:17am UTC](https://forums.combatlogforums.com/t/buff-uptime-combat-only/12048 "2021-08-25T10:17:35Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Jakeglurp](https://avatars.discourse-cdn.com/v4/letter/j/3d9bf3/32.png) [@Jakeglurp](https://forums.combatlogforums.com/u/Jakeglurp)\
**Post date:** [August 25, 2021, 10:17am UTC](https://forums.combatlogforums.com/t/buff-uptime-combat-only/12048/1 "2021-08-25T10:17:35Z")

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Hi all! I was wondering if you can filter buff uptime to only include uptime during combat in a dungeon log. Both walking between mobs (especially when carried by angels etc), and having it linger after killing mobs skew the uptime%. As far as I can tell, logging does not discriminate.

I am looking to see how much the paladin legendary Of Dusk and Dawn actually affects my throughput.  
[https://www.warcraftlogs.com/reports/2nJ3QbWhkdYcGVgz/#fight=11&type=auras&source=1&ability=337747](https://www.warcraftlogs.com/reports/2nJ3QbWhkdYcGVgz/#fight=11&type=auras&source=1&ability=337747)
